




🟩Voidflame Warden" is a next-gen, game-ready 3D creature concept sculpted for use in fantasy, sci-fi, or action RPG universes. This glowing elemental beast fuses raw muscle with supernatural energy, featuring a blackened obsidian body veined with radiant, ethereal blue flame.
Designed with dramatic silhouettes and bold anatomy, this creature embodies both terror and majesty—perfect for boss-level enemies, elemental guardians, or cosmic horrors in video games or cinematic universes.
Includes high-quality sculpting, emissive material setup, and optimized forms for stylized or semi-realistic rendering pipelines.
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This asset is ideal for fantasy RPGs, metaverse avatars, and cinematic trailers, offering a perfect blend of stylized realism and mythic storytelling.
📦 Product Details:
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Format: Base Mesh with High-resolution 3D character model (OBJ/Blend V4.3/Zbrush V2024)
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Rigging: No
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Textures: PBR textures  unwrapped
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Polygons: 3 subdivision level mesh versions
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Polygon Count:
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High-poly version: 150000~250,000 quads
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Game-ready version: 9000~50,000 quads
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Compatibility: Blender, Unreal Engine, Unity, Maya, 3ds Max etc.
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Scene Setup: Not included (character only) with four side view reference image.
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đź”” Note:
This 3D product includes only one versions:
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Base Mesh Version:
A clean, untextured model with realistic proportions and topology, ideal for customization, sculpting, or retexturing.
If you need custom rigging, customize facial structure, file conversions, or other format support, Fully textured with PBR maps (Base Color, Normal, Roughness, Metallic, AO), optimized for real-time engines such as Unreal Engine and Unity. Which can matches the visual style shown in the artwork preview then please feel free to 📧 Contact us at: bluewavedimension@gmail.com— we're happy to help!